BookScooters, kids, and fun are natural partners. Kids love scooting, and it’s great physical activity—but, until now, few books have focused on scooter activities or provided guidance on incorporating them into the curriculum in meaningful ways.
Scooter Games is an easy-to-use book that will help you find creative ways to integrate cooperative, tag, relay, team, or interdisciplinary scooter activities into your curriculum. Through the more than 100 productive and ready-to-use activities in Scooter Games, you can address the following topics:
- Math, health, science, and language arts concepts
- Teamwork and sportsmanship
- Problem solving
The scooter games and activities are divided into six categories: individual exploration, cooperative exploration, tag activities, relay activities, team games, and interdisciplinary games. The book contains 50 reproducibles to enhance the safety and fun and to help you assess the students. It also offers information to help you make the case for buying scooters if you don’t already have them, and advice on caring for the scooters and using them safely. You can use the game finder to quickly locate the type of game you want.
Scooter Games will capture kids’ interest, enthusiasm, energy, and desire to remain active through their growing years. And it will help you enhance your curriculum—and become your students’ all-time favorite physical education teacher!
Reference and games book for physical education teachers, classroom teachers who teach PE, and recreation and youth leaders.
Table of ContentsGame Finder
Part I. Off to a Good Start With Scooters
Chapter 1. Benefits and Background of Scooter Play
Social and Emotional Development
Play and Scooter Games
History of Scooter Boards
Chapter 2. Teaching Sportsmanship With Scooters
A Definition of Sportsmanship
Chapter 3. Preparing to Play
Working With Scooters
Caring for Scooters
Safety With Scooters
Part II. Scooter Games
Chapter 4. Individual Exploration
Chapter 5. Cooperative Exploration
Chapter 6. Tag Activities
Chapter 7. Relay Activities
Chapter 8. Team Games
Chapter 9. Interdisciplinary Games
Appendix A: Recommended Resources and Links
Appendix B: Assessment Tools
Appendix C: Safety Tools
Appendix D: Sportsmanship Tools
Appendix E: Games Reproducibles
About the Author