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Scooter Games

Scooter Games

Author:
$34.95 CAD

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    Book

    Scooters, kids, and fun are natural partners. Kids love scooting, and it’s great physical activity—but, until now, few books have focused on scooter activities or provided guidance on incorporating them into the curriculum in meaningful ways.

     

    Scooter Games is an easy-to-use book that will help you find creative ways to integrate cooperative, tag, relay, team, or interdisciplinary scooter activities into your curriculum. Through the more than 100 productive and ready-to-use activities in Scooter Games, you can address the following topics:

    •    Math, health, science, and language arts concepts

    •    Teamwork and sportsmanship

    •    Problem solving

     

    In doing so, you will help children improve their social, emotional, cognitive, intellectual, and physical skills.

     

    The scooter games and activities are divided into six categories: individual exploration, cooperative exploration, tag activities, relay activities, team games, and interdisciplinary games. The book contains 50 reproducibles to enhance the safety and fun and to help you assess the students. It also offers information to help you make the case for buying scooters if you don’t already have them, and advice on caring for the scooters and using them safely. You can use the game finder to quickly locate the type of game you want.

     

    Scooter Games will capture kids’ interest, enthusiasm, energy, and desire to remain active through their growing years. And it will help you enhance your curriculum—and become your students’ all-time favorite physical education teacher!

    Audience

    Reference and games book for physical education teachers, classroom teachers who teach PE, and recreation and youth leaders.

    Table of Contents

    Game Finder

    Preface

    Acknowledgments

     

    PartI. Off to a Good Start With Scooters

    Chapter 1. Benefits and Background of Scooter Play

    Physical Development

    Social and Emotional Development

    Cognitive Development

    Play and Scooter Games

    History of Scooter Boards

    Summary

     

    Chapter 2. Teaching Sportsmanship With Scooters

    A Definition of Sportsmanship

    Sportsmanship Curriculum

    Summary

     

    Chapter 3. Preparing to Play

    Working With Scooters

    Caring for Scooters

    Safety With Scooters

    Summary

     

    Part II. Scooter Games

    Chapter 4. Individual Exploration

    Chapter 5. Cooperative Exploration

    Chapter 6. Tag Activities

    Chapter 7. Relay Activities

    Chapter 8. Team Games

    Chapter 9. Interdisciplinary Games

     

    Appendix A: Recommended Resources and Links

    Appendix B: Assessment Tools

    Appendix C: Safety Tools

    Appendix D: Sportsmanship Tools

    Appendix E: Games Reproducibles

    References

    About the Author

     

    About the Author

    Tony L. Larson is a physical education teacher at Twin Lakes Elementary in Elk River, Minnesota. He has taught physical education since 1987. He earned a master’s degree from HamlineUniversity and is currently a member of the American Alliance for Health, Physical Education, Recreation and Dance (AAHPERD). He serves as athletic director for a private school and is responsible for volleyball, basketball, and all K-8 sport programs. Tony and his wife, Camilla, reside in Excelsior, Minnesota, where he enjoys spending time with their two busy daughters, Shae and Tali. He coaches soccer and enjoys landscaping in his free time.